Flash CS5 randomly deleting library content


sorry if isn't right sub-forum seemed closest issue far can see.

 

hello,

i'm working on a  rather large project @ work using cs5 flash. project involves  loading several .swf files @ different times main 'hub' type  structure. think of multi-channel platform , when click on  channel want, loads sub-swf videos , movie  clip contents/as code in it.

 

as 1 can imagine, has  cause overall project grow quite huge. when open main  fla file contains library content of it's children fla's, some  files randomly go missing.  these files being shared on a  network various people via file repository system no two  people can working on same file @ same time. doesn't  appear problem, nor accidental deletion individual  can check out files, work on them locally, save them locally, close  , reopen them  locally , random content missing again.

 

we  believe issue may have overall size of the  fla's (the fla's range in size 16mb 3mb).  playing  stand alone objects, not on website other outside content isn't  issue. of computers being used 64 bit system while  others 32 systems have had issue. using air  of functionality issue started before we  started using air.

 

any appreciated. thank you.

did ever resolution issue? having too, in multiple projects aren't connected.

 

i had same exact mcs in library in multiple flas in case happened. when did, attempted drag mcs 1 fla (where not deleted) 1 where deleted....thinking able hit "replace" since mcs named same....when appeared on stage empty! wasn't until deleted old mcs (with missing content) new ones show when dragged over.

 

if have resolution please let me know. surprised isn't major issue more people.

 

i have issue on different macs using different installed software!

 

so systemic!



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